How Microsoft’s “divide and conquer” AI mastered Ms. Pac-Man

Date: June 15, 2017 Published by



  • Designed as a nearly-impossible-to-conquer follow-up to the regular Pac-Man, the game turned out to be a perfect target for testing complex machine learning algorithms.
  • Video games, on the other hand, have proved to be another beast altogether.
  • A team of researchers at Microsoft has recently cracked another game, this time creating a novel artificial intelligence system that can get a maximum score on the notoriously difficult video game Ms.
  • Recently, Google’s AlphaGo AI beat the world’s best Go player, finally conquering one of the most complex board games on the planet.
  • Artificial intelligence researchers have long used games to train their machine learning algorithms.


http://newatlas.com/microsoft-ai-pacman-high-score/50048/

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